Unity & C# Journey
A continuing learning project focused on moving from Java and server-side gameplay systems into Unity and C#.
Current focus
- Learning C# syntax and conventions, using existing Java knowledge as a point of comparison.
- Practicing Unity’s component-based approach to game behavior.
- Exploring how gameplay systems can be organized in interactive projects.
- Following an iterative workflow: implement, test, debug, and refine.
Media & screenshots
Add screenshots or GIFs as prototypes and experiments become ready to share. Put project images in this page’s media/unity-csharp/ folder and add them below.
Project gallery coming soonPlace images in
projects/media/unity-csharp/, then add <img> or <video> elements here.